guilds
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Table of Contents
Guilds
There are five guilds you may choose to join on ReforgeMC! You may only be part of one guild at first, but can join a second guild upon reaching Artisan rank.
- You can change your guild at any time, but be warned you will lose all leveling progress upon leaving!
- When you’re ready to join a guild, simply run the command /guild to see more in-game.
Below is information on each guild, what it gains experience for, and any special perks it has access to!
Guild Information
Spelunker
- 50% chance to silk touch spawners
- shard deconstructing (level 20)
- permanent haste I
- permanent night vision I (level 25)
- permanent haste II (level 50)
- permanent speed I (level 75)
- permanent speed II (level 100)
Druid
- exclusive custom drops from creatures (spawn eggs)
- access to /warp enchantshop (level 20)
- permanent regeneration I
- permanent health boost I (level 25)
- permanent saturation I (level 50)
- permanent health boost II (level 75)
- permanent health boost III (level 100)
Mercenary
- exclusive custom drops from creatures (cores, premade customs)
- access to /warp dungeons
- permanent night vision I
- permanent strength I (level 25)
- permanent speed I (level 50)
- permanent strength II (level 75)
- permanent strength III (level 100)
Warlock
- custom tool crafting (level 20)
- permanent weakness II
- permanent resistance III (level 25)
- permanent regeneration II (level 50)
- permanent resistance V (level 75)
- permanent regeneration III (level 100)
Occultist
- brew custom potions
- transmute materials into other items and essence
- permanent speed I
- permanent jump boost I (level 25)
- permanent speed II (level 50)
- permanent jump boost II (level 75)
- permanent speed III (level 100)
guilds.1728961978.txt.gz · Last modified: 2024/10/15 21:20 (external edit)